Filip Rachůnek
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Our game written in Godot Engine is finally out!
September 21, 2024
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The sequel is out! Learn more about creating shaders in Godot.
November 22, 2024
I have just published a new book, this time dedicated to creating shaders in Godot. Learn how to program your own visual effects!
July 31, 2024
FencerDevLog's Newsletter (very brief, mostly a thank-you note)
October 2, 2023
The first post
September 8, 2023
See all posts from Filip Rachůnek
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