Filip Rachůnek
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October 2, 2023
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The sequel is out! Learn more about creating shaders in Godot.
November 22, 2024
Our game written in Godot Engine is finally out!
September 21, 2024
I have just published a new book, this time dedicated to creating shaders in Godot. Learn how to program your own visual effects!
July 31, 2024
The first post
September 8, 2023
See all posts from Filip Rachůnek
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